Information design glossary

Information design by Sue Walker and Mark Barratt

A glossary of useful terms for anyone with an interest in information design

Effectiveness - The speed, accuracy and completeness with which users can perform particular tasks in particular circumstances.

Efficiency - The resources expended in relation to the speed, accuracy and completeness of tasks performed.

Empirical testing - Relying on observation and experiment, rather than theory derived from the literature.

Ethnographic research - Testing that is carried out under realistic conditions of use. Results are usually qualitative rather than quantitative.

Iterative design - The process whereby a design is tested with users, modified and retested until the result is considered satisfactory by all stakeholders.

Knowledge management – The processes an organisation utilises to make full use of the information it holds by correlating separate sources and showing how they can be exploited.

Legibility research - Research on typographic variables and their effect on legibility.

Parallel publication - Simultaneous publication of a document in printed and electronic form.

Stakeholder - Anyone who has an interest in a document (printed or electronic), whether as originator, a processor or as end user.

Taxonomy - Vocabulary for and classification of a body of information.

Total user experience - Takes into account all aspects of the circumstances in which a design will be used.

Usability testing - Systematic evaluation of a document or system by observing people using it.

User-centred approach - Evaluates the effectiveness of a design for users performing particular tasks in particular circumstances.